When a game cannot retain players by gameplay, unless the welfare activities are so attractive that the players have to continue to retain them, once the players are unsatisfied, it is only a matter of time before the pit is retired.
There are often players of 'Battle of Peace of Peace' ridiculed: 'Battle of Peace of Peace' is good, but it's not fun. In terms of gameplay content, 'Battle of Peace' has always been a problem that is not easy to discuss. The screen is a stepping stone to a game, and the gameplay determines whether the player can survive for a long time.